Interactive prototype in VR for industrial design

Interactive VR prototypes in industrial design offer a dynamic way to visualize, test, and refine products early in the development process. By immersing designers and stakeholders in a virtual space, VR prototypes provide a realistic sense of scale, proportion, and usability that traditional 2D renderings or physical mockups can’t fully achieve.

Development Process

  • Developing the CAD prototype and exporting in .fbx
  • Importing the CAD files into VR development application
  • Developing the VR environment and the interactive experience
  • Building the application file and installing it to the VR headset
  • Experiencing the interactive VR experience

Applications, plugins and tools used in the process

  • CAD development – Fusion 360
  • VR development – Unity/ Autohands plugin
  • VR headset – Oculus Quest 2

Insights

  • Current Process:

    • Begin with sketches, followed by CAD models.
    • CAD models are rendered on 2D screens to create photorealistic images and videos.
    • Physical prototypes are developed at 1:1 or varying scales for user testing, using actual or alternative materials.
  • Limitations:

    • CAD Renderings: Provide photorealism but lack an accurate sense of physical size.
    • Physical Prototypes: Offer realistic spatial and volume perception but are time-consuming and costly to produce.
  • VR-Based Virtual Prototypes:

    • Combine the benefits of CAD renderings and physical prototypes.
    • Provide a realistic sense of scale, space, and interaction in a virtual environment.
    • Enable efficient, immersive testing without the need for physical materials.
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